Color divided by 255 and then rounded gets the value used for this. = RGB color of direct environment light. = Float-point that defines how thick fog should be. = Reference name Volition most likely used in the world editor. All the parameters are listed here that I have researched. They can be cleared with mission_override_clear_all_temp() and is required to load more.Īs setting the time of day through functions doesn't work anymore, this is the only way to affect the weather and time in IV. These overrides can be forced through functions with mission_override_push_temp( "" ) but must have the time of day set to 00:30 for any night overrides, 05:00 for pre-dawn, and 07:00 for morning. These files have obsoleted weather.xtbl which now only contain data for controlled hoods, alien hoods, and the Warden rain effect. They are often prefixed with a mission name or a preset and contain the same data as weather stages, but have a few extra parameters such as color correction files and film grain parameters. These files are overrides for the time of day in the simulation.
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